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Here is a list of all weapons, armour and pets that will consistently produce a certain skill. In order for it be included in this list, the skill must be produced by that singular item and not a combination of two.

When a Pet and a Weapon from the list below are both equipped one of the skills will override the other skill.

Weapons[]

  • Staff - Magic Hit
  • Dice - Chance (overrides pet skill)
  • Golddice - Chance (overrides pet skill)
  • Nitedice - Chance (overrides pet skill)
  • Hotwing - Recovery 2 (Enhanced to Recovery 5/10 by Bird-like pets including Ostrich, Icebird, Bird, etc.)

Armour[]

  • Leaf - Spdp 20
  • DNAsuit - Poison
  • Judo - Grounded
  • Chicken - Early Bird
  • Hootsuit - Night Owl
  • Swindler - Lucky
  • Biker - Provoke
  • Zombie - Deathmarch
  • Invcloak - Spdup 30
  • Cardbox - Surprise
  • Flysuit - Dash
  • Clucky - Avoid Risk

Pet[]

Overrides Staff or Hotwing skills

  • Zomble - Deathmarch
  • Pooslime - Stinky
  • Phoenix - Scapegoat

Overridden by Weapon skills

  • Dr. Gill - Recovery 10
  • OreSlime - SpdUp 30
  • OreKing - AccUp 30
  • Mimic - Treaup 30
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